Libraries
\ LiquidCrystal
Reference for Wiring version 1.0 Build 0100+ If you have a previous version, use the reference included with your software. If see any errors or have any comments, let us know.
Name |
LiquidCrystal |
Examples |
#include "LiquidCrystal.h"
LiquidCrystal myDisplay = LiquidCrystal(0,1,2,2);
int a = 0;
void setup()
{
}
void loop()
{
myDisplay.clear();
myDisplay.home();
myDisplay.print("Variable a is: ");
myDisplay.setCursor(16, 0);
myDisplay.print(a);
a = a + 1;
delay(200);
}
|
Description |
The Wiring LiquidCrystal library allows for writing data to a external text based liquid crystal display (LCD). The LCD can be any generic text based display with the H44780 controler. |
Syntax |
LiquidCrystal(rs, rw, e, port)
|
Methods |
|
Parameters |
rs |
The pin connected to the R/S signal on the display |
rw |
The pin connected to the R/W signal on the display |
e |
The pin connected to the E signal on the display |
port |
The port used to connect the D0..D7 signals on the display |
|
Returns |
None |
Usage |
Application |
Updated on July 07, 2011 11:10:37pm PDT