Reference for Wiring version 1.0 Build 0100+ If you have a previous version, use the reference included with your software. If see any errors or have any comments, let us know.
Class | LiquidCrystal |
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Name | println() |
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Examples | #include "LiquidCrystal.h" LiquidCrystal myDisplay = LiquidCrystal(0,1,2,2); int a = 0; void setup() { } void loop() { myDisplay.clear(); myDisplay.home(); myDisplay.print("Variable a is: "); myDisplay.setCursor(16, 0); myDisplay.print(a); a = a + 1; delay(200); } |
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Description | The println() method writes data to the display. This is often helpful for looking at the data a program is producing or just to write data to a liquid crystal display connected to the Wiring I/O board. The println method works like print, but sends a new line character for each call to the function. Data can either be a single int, float, byte (BYTE), long, char, char[], or a number in decimal (DEC), hexadecimal (HEX) , octal (OCT), or binary (BIN) base. | ||||||
Syntax | display.println(data) display.println(data, base) |
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Parameters |
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Returns | None | ||||||
Usage | Application |