Libraries \ LiquidCrystal

Reference for Wiring version 1.0 Build 0100+ If you have a previous version, use the reference included with your software. If see any errors or have any comments, let us know.

Class

LiquidCrystal

Name

setCursor()

Examples
#include "LiquidCrystal.h"

LiquidCrystal myDisplay = LiquidCrystal(0,1,2,2);
int a = 0;

void setup()
{

}

void loop()
{
  myDisplay.clear();
  myDisplay.home();
  myDisplay.print("Variable a is: ");
  myDisplay.setCursor(16, 0);
  myDisplay.print(a);
  a = a + 1;
  delay(200);
}
Description The setCursor() method position the cursor at the column and row specified.
Syntax
display.setCursor(column, row)
Parameters
column int
row int
display The LiquidCrystal object
Returns None
Usage Application
Updated on July 07, 2011 11:10:39pm PDT

Creative Commons License