This example is for Wiring version 1.0 build 0100+. If you have a previous version, use the examples included with your software. If you see any errors or have comments, please let us know.
HelloMenu by BREVIG http://alexanderbrevig.com
This sketch: - blinks an LED as http://arduino.cc/en/Tutorial/Blink - sets a led on or off according to serial buffer as http://arduino.cc/en/Tutorial/PhysicalPixel - prints the ascii table as http://arduino.cc/en/Tutorial/ASCIITable
This sketch: - blinks an LED as http://arduino.cc/en/Tutorial/Blink - sets a led on or off according to serial buffer as http://arduino.cc/en/Tutorial/PhysicalPixel - prints the ascii table as http://arduino.cc/en/Tutorial/ASCIITable
#include <TimedAction.h> //this initializes a TimedAction object that will change the state of an LED every second. TimedAction blinkAction = TimedAction(1000,blink); //this initializes a TimedAction object that will change the state of an LED //according to the serial buffer contents, every 50 milliseconds TimedAction physicalPixelAction = TimedAction(50,physicalPixel); //this initializes a TimedAction object that will write tha ascii table to the serial every ten seconds TimedAction asciiTableAction = TimedAction(10000,asciiTable); //pin / state variables const byte ledPin = 13; const byte physicalPin = 12; boolean ledState = false; void setup() { pinMode(ledPin,OUTPUT); digitalWrite(ledPin,ledState); pinMode(physicalPin, OUTPUT); Serial.begin(9600); } void loop() { blinkAction.check(); //trigger every second physicalPixelAction.check(); //trigger every 50 millisecond asciiTableAction.check(); //trigger once in 10 seconds } //http://arduino.cc/en/Tutorial/Blink void blink() { ledState ? ledState=false : ledState=true; digitalWrite(ledPin,ledState); } //http://arduino.cc/en/Tutorial/PhysicalPixel void physicalPixel() { if (Serial.available()) { byte val = Serial.read(); if (val == 'H') { digitalWrite(physicalPin, HIGH); } if (val == 'L') { digitalWrite(physicalPin, LOW); } } } //http://arduino.cc/en/Tutorial/ASCIITable void asciiTable() { byte number = 33; // first visible character '!' is #33 // print until we have printed last visible character '~' #126 ... while(number <= 126) { Serial.print(number, BYTE); // prints value unaltered, first will be '!' Serial.print(", dec: "); Serial.print(number); // prints value as string in decimal (base 10) // Serial.print(number, DEC); // this also works Serial.print(", hex: "); Serial.print(number, HEX); // prints value as string in hexadecimal (base 16) Serial.print(", oct: "); Serial.print(number, OCT); // prints value as string in octal (base 8) Serial.print(", bin: "); Serial.println(number, BIN); // prints value as string in binary (base 2) // also prints ending line break number++; // to the next character } asciiTableAction.disable(); }