Libraries \ LiquidCrystal

Reference for Wiring version 1.0 Build 0100+ If you have a previous version, use the reference included with your software. If see any errors or have any comments, let us know.

Class

LiquidCrystal

Name

home()

Examples
#include "LiquidCrystal.h"

LiquidCrystal myDisplay = LiquidCrystal(0,1,2,2);
int a = 0;

void setup()
{

}

void loop()
{
  myDisplay.clear();
  myDisplay.home();
  myDisplay.print("Variable a is: ");
  myDisplay.setCursor(16, 0);
  myDisplay.print(a);
  a = a + 1;
  delay(200);
}
Description The home() method positions the cursor in the first row and column of the LCD screen.
Syntax
display.home()
Parameters
display The LiquidCrystal object
Returns None
Usage Application
Updated on July 07, 2011 11:10:38pm PDT

Creative Commons License